New York Institute of Technology has launched an esports program that could meld athletics, wins and losses with data, cross-department collaboration and ultimately careers for its students. Beginning in the fall of 2018, NYIT will play a round-robin schedule under the sponsorship of the East Coast Conference, with the top four teams advancing to the ECC eSports Championship.The popularity of eSports—also known as electronic gaming or competitive video gaming—is growing at an astronomical rate. Our eHealth Team physicians uniquely understand the dedication and commitment, athletes devote to their sport to gain a competitive edge.©2020 New York Institute of TechnologyHallie Zwibel, D.O. Bio. Doctors Zwibel and Donoghue are experts at synthesizing information to create a comprehensive plan utilizing all necessary resources from the eHealth Team. The Center for eSports Medicine team will be presenting their most recent findings at the Beyond the Sidelines sports medicine conference in NYIT’s Rockefeller Auditorium on Tuesday, November 6 th and will be hosting the first NYIT eSports Conference this Spring. The average eSports player logs 4-6 hours of practice per day, with more serious competitors logging in as much as 10 hours a day. The NYIT Center for Esports Medicine hosted the first ever eSports symposium, Your Future in eSports, followed by the East Coast Conference (ECC) League of Legends Championship, in which the NYIT CyBears defeated Southern New Hampshire University. Mar 02, 2020 . Team physicians are conscious of all aspects of athletic performance, including strength and conditioning, nutrition, ergogenic aids, substance abuse and psychological response to injury. We work throughout the year, from pre-season to post-season, to prevent injury, optimize performance, and maintain overall wellbeing. NYIT created its own eSports team in January 2017. Participation in eSports presents its own unique medical problems. NYIT was recently recognized as an Exercise is Medicine Silver campus. Director of Sports Medicine Assistant Professor, Family Medicine, on the medical problems eSports athletes face.Melanie C. Austin-McCain is a licensed healthcare professional specializing in wellness, mental health, and health behavior of the eSports athlete. Her knowledge of physiology and metabolic testing in healthy and diseased populations has lead to explore novel ways to improve quality of life for all ages. She utilizes a comprehensive, client-centered approach which considers musculoskeletal, sensory, cognitive/perceptual, and occupational history components. The average eSports athlete conducts more than 400 movements per minute using a mouse or keyboard.While the most reported ailments include eye fatigue, back and neck pain, and wrist and hand injuries, the sedentary nature of eSports also affects players general wellbeing, as well as their social interactions and sleep routines.

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